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Postări: 5   Vizitat de: 109 users
15.08.2020 - 22:14
Hey!

I'm Daisy, an unpopular but quite experienced map maker.

This post is more like a newbie guide for my (kinda) Great Turkish War scenario, NOT a promotion or advertisement. I'm going to link this topic to people who keep asking me about strategies, events, units, and all that stuff when they see my map for the first time.

To be honest, when I have time I'll repeat this with all my other maps for sure (which is worth it to do so)...

(!) IMPORANT (!) >>> buildings are OP, your experience of the map and the victory of your team may depend on you using buildings properly! /2020-08-29./

You can pick from 2 teams with 4 roles in each team, as you can see below:

1. Holy League:
Royal Hungary [main]
Croatia [secondary]
Habsburg Monarchy [special]
Polish-Lithuanian Commonwealth [support]

2. Ottoman Empire:
Occupied Hungary [main]
Southern Balkans [secondary]
Vassal States [special]
Ottoman Encampments [support]


Let's see them detailed:

1. Royal Hungary (Holy League)

Color (/): azure / cyan (blue)
Relative position (*): northwest from the center
Reinforcements (¤): medium
Money ($): 4/5
Difficulty (~): very hard
Main role (!): holding back the ottomans from central Hungary
Best strategies (=): PD, IMP, GC, IF, GW (pro tip: Hungary gets stealth units in t5, this is why MOS is not recommended: GW is nice mix between defense and stealth boost after t5)
Playstyle (|>): heart of the team | very defensive at the start | reliable on events
Advantages (+): if you manage to survive the first few turns and your team is good, the gameplay becomes very smooth and straightforward
Disadvantages (-): spamming walls and crossing "rivers" is not for everyone
Recommended rank (^): 7-9
Best play (#1): Flume - PD


2. Croatia (Holy League)

Color (/): (light) blue
Relative position (*): west, in the middle
Reinforcements (¤): low
Money ($): 5/5
Difficulty (~): moderate
Main role (!): defending against the ottomans on the balkans
Playstyle (|>): defensive during the whole game | second military frontline of the team | requires strategy and atwar mindset
Best strategies (=): PD, IF, GW (Croatia has no stealth units, nor main attack units! be aware!)
Advantages (+): it is like a mini copy of Royal Hungary: defensive gameplay, but with fun events and a bigger random-factor due to its unique location and units
Disadvantages (-): choosing the offensive path with this country simply sucks, unless you have a dumb enemy in the ottoman team
Recommended rank (^): 5-7
Best play (#1): Arisen - HW


3. Habsburg Monarchy (Holy League)

Color (/): gray / black
Relative position (*): northwest corner
Reinforcements (¤): medium
Money ($): 3/5
Difficulty (~): easy
Main role (!): support Hungary and push the ottomans back before they reach Vienna
Playstyle (|>): military support | financial support | moderately offensive, stress-free play
Best strategies (=): IMP, RA, BLITZ, NC (yes, NC works, lol)
Advantages (+): very flexible: you can do either wall spamming in Hungary or in Croatia, funding your teammates, or going full offense with knights
Disadvantages (-): since you aren't so close to the frontlines and the country is huge, transporting your units might be a pain
Recommended rank (^): 4-6
Best play (#1): khameleon - IMP


4. Poland-Lithuanian Commonwealth (Holy League)

Color (/): indianred (red)
Relative position (*): north / northwest / northeast
Reinforcements (+): low (early) - medium / high (later)
Money ($): 3/5
Difficulty (~): hard
Main role (!): supporting your team as you can until you get Poland and Germany from events, and then... COMING DOWN FROM THE MOUNTAIN SIDE!
Playystyle (|>): awaiting the events | financial support | military support, later military powerhouse if you're doing well
Best strategies (=): LB, BLITZ, IMP (IMP is not the best choice due to -1 attack to the strong Winged Hussars and Musketmen, but definitely worth a try)
Advantages (+): you'll most likely own 3 capitals, which none of can be taken without ottomans killing your whole team first, so no worries
Disadvantages (-): here goes the biggest events of the game, that leads to several different management accross the map (e. g. Holy Roman Empire, Polish-Lithuanian Commonwealth), with huge distances between your cities
Recommended rank (^): 6-8
Best play (#1): Rcosper55 - BLITZ


5. Occupied Hungary (Ottoman Empire)

Color (/): orange
Relative position (*): center of the map
Reinforcements (¤): high
Money ($): 4/5
Difficulty (~): very hard
Main role (!): pushing to Vienna and beyond
Playstyle (|>): core of the team | mostly offensive | requires strategy and atwar mindset | teamwork: success relies on the team as well
Best strategies (=): LB, GC, IF, PD, NC (i don't recommend PD at any cost but it might work if everyone else in the team goes hyper-offensive, NC feels broken while carrying troops on the Danube)
Advantages (+): well, if you enjoy being the most important member of your team and grind a lot of sp, go for it
Disadvantages (-): this country needs the most amount of micro-management (it just becomes worse by the turns going on)
Recommended rank (^): 7-9
Best play (#1): karlo - IF


6. Southern Balkans (Ottoman Empire)

Color (/): brown
Relative position (*): south / southeast
Reinforcements (¤): medium
Money ($): 2/5
Difficulty (~): hard
Main role (!): try to rush Croatia and if you fail, hold Bosnia
Playstyle (|>): very offensive, however, it can turn into very defensive quickly | carrying troops from long distances | tactical support
Best strategies (=): BLITZ, LB, RA, IMP, PD (once again: PD works, but highly not recommended according to the events of the Holy League and superior $$$ of the west)
Advantages (+): your capital is quite far away from the efforts, additionally, you don't have to worry about getting rushed because Croatia doesn't have any fast-moving artillery
Disadvantages (-): you are stuck to attack Croatia like impulses: for example sending 30 units in turn2, that arrives to Bosnia in turn5, or you must wait to build stacks and risk losing cities
Recommended rank (^): 5-7
Best play (#1): ERAOFDEMONS - BLITZ


7. Vassal States (Ottoman Empire)

Color (/): (dark) green
Relative position (*): east, in the middle
Reinforcements (¤): medium
Money ($): 4/5
Difficulty (~): moderate
Main role (!): taking Upper Hungary and defending against the polish Winged Hussars in late-game
Playstyle (|>): slightly strategy based | mixed: first offense, then defense, but you can swap any time you'd like
Best strategies (=): GW, MOS, PD, IMP (actually, PD is only for experienced here!)
Advantages (+): there are only 2 players in the entire game who can produce stealth units, and you are one of them
Disadvantages (-): it doesn't benefit from the ottoman units like Sipahi and Janissaries, it goes pure stealth and regular infantry at a point
Recommended rank (^): 6-8
Best play (#1): Ivan. - GW


8. Ottoman Encampments (Ottoman Empire)

Color (/): seagreen (light green)
Relative position (*): center and somewhat south / southeast from it
Reinforcements (¤): low / medium
Money ($): 3/5
Difficulty (~): very easy
Main role (!): supporting southern and central ottomans in the battle, either with money or by troops
Playstyle (|>): military support | financial support | tactical support | full stress-free gameplay
Best strategies (=): IMP, LB, PD (almost anything will work with this pick, no joke)
Advantages (+): very chilly gameplay, your capital is quite far from everything, so you can just sit and plan for your team (you'll have a lot of free time to look at the map with only 6 cities)
Disadvantages (-): the only disadvantage here is that you're not a massive game-changing player of the battle
Recommended rank (^): 3-5
Best play (#1): Daisy - LB


Please note that this is not a really deep "detailed" guide, but hey, I dont't like spoilers, do you?
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15.08.2020 - 23:22
 nutt
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16.08.2020 - 11:35
 Agel
Scris de Daisy91old, 15.08.2020 at 22:14


4. Holy League (Holy League)

Color (/): (light) purple
Relative position (*): north / northwest / northeast
Reinforcements (+): low (early) - medium / high (later)
Money ($): 3/5
Difficulty (~): hard
Main role (!): supporting your team as you can until you get Poland and Germany from events, and then... COMING DOWN FROM THE MOUNTAIN SIDE!
Playystyle (|>): awaiting the events | financial support | military support, later military powerhouse if you're doing well
Advantages (+): you'll most likely own 3 capitals, which none of can be taken without ottomans killing your whole team first, so no worries
Disadvantages (-): here goes the biggest events of the game, that leads to several different management accross the map (e. g. Holy Roman Empire, Polish-Lithuanian Commonwealth)
Recommended rank (^): 6-8



Where is recomended Strat?
Solved
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16.08.2020 - 12:30
Oops...

Added strat for Holy League <3
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17.08.2020 - 02:02
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https://i.imgur.com/srkO1j8.png
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