Cumpără premium pentru a scăpa de reclame
Postări: 42   Vizitat de: 64 users

Postarea originală

Postat de 12gsh, 28.04.2015 - 23:03
I've noticed that lots of non-premium people (myself included ) slow way down in their winnings when they hit rank 5, as the beginner room is then closed to them, and they are stuck with ranks 7-13, who take delight in destroying you the moment you join a game. To solve this problem, and also to create fairer competition, I suggest the admins make it possible for non-premiums to set the min./max rank limit, (which is currently only available for premiums) so they are able to play against only other people that are their own rank if they want ). Doing this would cause more players in the 5-7 ranks to advance more creating more coalitions/coalition wars, and more active players; this will also eventually lead to more premium members, as people are afraid to blow 40$, when it could be a waste of money if they are always up against 8-13's;; however, if they see they have a chance to at least continue advancing in the ranks, they will be more likely to support the game by getting premium.
29.04.2015 - 10:13
Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?

Rank means nothing, if a low rank has skill, nothing can get in his way to success.
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29.04.2015 - 10:23
Scris de Google, 29.04.2015 at 10:13

Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?

Rank means nothing, if a low rank has skill, nothing can get in his way to success.

But the upgrades... Oh well, just gotta muscle through it I guess
----

"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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29.04.2015 - 10:25
Scris de 12gsh, 29.04.2015 at 10:23

Scris de Google, 29.04.2015 at 10:13

Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?

Rank means nothing, if a low rank has skill, nothing can get in his way to success.

But the upgrades... Oh well, just gotta muscle through it I guess

Yup.
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29.04.2015 - 10:26
Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?

I would say a trained rank 5 is op at any level against an untrained player regardless of rank. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning the game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.
----
intelligence + imagination = extraordinary result
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29.04.2015 - 10:26
Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a r5 ot 6?

I would say a trained rank 5 is op at any level against an untrained player rup to rank 8 or 9. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning intermediate game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.
----
intelligence + imagination = extraordinary result
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29.04.2015 - 10:29
Scris de Sun Tsu, 29.04.2015 at 10:26

Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a r5 ot 6?

I would say a trained rank 5 is op at any level against an untrained player rup to rank 8 or 9. A players skill can counter upgrades as I have proven in alt accounts. Yes you don't have the same experience level, but clever walls and turn-blocks can be a lifesaver. Although part of the fun for me and many other players is learning the game mechanics themselves, which i understand too and that is difficult when up against OP ranks all the time. So I definitely see your argument.

TANKS BUILD MOREEEE TANKSSSS!!!

Muster up your troops broski, play, have fun, you will learn. Gg
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29.04.2015 - 10:47
Ok, thanks.
----

"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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15.10.2015 - 15:12
Scris de Google, 29.04.2015 at 10:13

Scris de 12gsh, 29.04.2015 at 10:08

Scris de Sun Tsu, 29.04.2015 at 09:43

Scris de Columna Durruti, 29.04.2015 at 07:47

Scris de Guest, 29.04.2015 at 05:21

If non-premiums allow to set the min./max rank limit this will killed the settings pack or also mush player won't buy premium

Agree, but basic settings, like defining rank limits could be available for rank 5-7... other settings (team games, extra cities, etc.) could be premium only.

I agree, players should have the option to play at their own level

I will be the first to admit though, high ranks die too

Maybe against players their own or higher rank, but when's the last time you saw a R10 lose to a 5 or 6?

Rank means nothing, if a low rank has skill, nothing can get in his way to success.


Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense..... You clearly have an advantage over someone who has nothing. Not everyone knows how to SP farm either.... i literally just start recently..
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15.10.2015 - 16:05
Scris de OutHouse, 15.10.2015 at 15:12

Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense..... You clearly have an advantage over someone who has nothing. Not everyone knows how to SP farm either.... i literally just start recently..

Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you
----

"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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15.10.2015 - 16:21
Well I've only read the OT and some comments from the discussion, but I really think a SP upgrade revamp would help beginners a lot. I do agree with Sator and as International had said in some previous threads, that we shouldn't do another partition / fragment on the database.

http://atwar-game.com/forum/topic.php?topic_id=20155
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15.10.2015 - 17:01
Scris de 12gsh, 15.10.2015 at 16:05

Scris de OutHouse, 15.10.2015 at 15:12

Rank means nothing. But SP matters. ALOT If u can buy all the shit for ground main defense..... You clearly have an advantage over someone who has nothing. Not everyone knows how to SP farm either.... i literally just start recently..

Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you

good to know.
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15.10.2015 - 17:03
Citat:
Citat:
Scris de OutHouse, 15.10.2015 at 17:01

Not everyone knows how to SP farm either.... i literally just start recently..

Ummm, in case you're new: SP farming is against atWar's rules, so I wouldn't continue down that path if I were you

good to know.

Lol, yeah
----

"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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