07.09.2012 - 05:33
After i read Tophats and that sentry plane strategy i got motivation to propose new strategy Commando. This strategy to be based on new units Commandos commandos units Attack 8 Defence 5 ARB 5 HP 8 Range 7 View 20 Cost 120 Defence bonus + 1 again militia,inflantry,tanks and helicopters inflantry in commando strategy Attack 5 Defence 7 ARB 3 HP 7 Range 7 View 18 Cost 80 Defence bonus +1 in own city +1in lines -1 again helicopters Advanced commandos units and inflantry at the cost of weaker militia, tanks,marines. need help or better propose in strategy boosts and nerfs
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07.09.2012 - 06:25
Commandos are 1 more defence than tank at default and have 1 attack less than GC tanks which have the same price, i don't think a tank nerf would not effect this strat, and commandos are too similar to tanks in stats, and infantry in look, this should probably be a rare unit. infantry have + cost but the extra defence, so that's a really nice buff to them, they are like smaller PD infantry. overall the buffs far outweigh the debuffs, and we don't really need another standard unit in game
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07.09.2012 - 10:57
Ok not bad.. but I think with such a strong offense and defense unit they both should be needed.. so my recommendation is to make Milita nothing in this strat like 4 hp 2 attack and 2 defense.. so your forced to use your infantry. also the cost should be 140 for the commandos. Thats what I got for right now just throwing my 2 C but I do like the idea and think it would require people to play different and it would be fun..
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