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Postat de Ivan, 15.06.2010 - 08:37
Please report bugs here
27.11.2010 - 12:04
 Ivan (Admin)
We'll fix it, thanks!
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28.11.2010 - 12:03
Scris de Ivan, 27.11.2010 at 17:31

Scris de Guest14502, 27.11.2010 at 17:09

Found a bug. Ally and I attacked a coastal city together, with the ocean to the right of the city. We won but since I capture the city, his land units (tanks) got put outside the city to the right. Unfortunately for him, this happened to be in the middle of the ocean, and they were stuck there/couldnt move. Maybe you implement a check for land units to make sure they relocate on dry land when this happens...

Yes, we were afraid this might happen. Unfortunately, there was no way to check for water/land on the service. In the new version it is possible and we'll see if we can fix this problem.

Maybe it is possible to output those surviving units in the same direction they came in?
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28.11.2010 - 12:05
 Amok (Admin)
Scris de Okmera, 28.11.2010 at 12:03

Scris de Ivan, 27.11.2010 at 17:31

Scris de Guest14502, 27.11.2010 at 17:09

Found a bug. Ally and I attacked a coastal city together, with the ocean to the right of the city. We won but since I capture the city, his land units (tanks) got put outside the city to the right. Unfortunately for him, this happened to be in the middle of the ocean, and they were stuck there/couldnt move. Maybe you implement a check for land units to make sure they relocate on dry land when this happens...

Yes, we were afraid this might happen. Unfortunately, there was no way to check for water/land on the service. In the new version it is possible and we'll see if we can fix this problem.

Maybe it is possible to output those surviving units in the same direction they came in?

That's how it's done in the new version. Hopefully, this will be enough for a while.
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30.11.2010 - 01:56
I attacked a city with two forces, one was a group of marines on a transport and one was a group of marines on land. When the transport got hit in battle, all the marines died, even those who were never on the transport.
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30.11.2010 - 06:39
 Ivan (Admin)
Scris de KennedyJ, 30.11.2010 at 01:56

I attacked a city with two forces, one was a group of marines on a transport and one was a group of marines on land. When the transport got hit in battle, all the marines died, even those who were never on the transport.

Fixed, thanks.
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04.12.2010 - 18:03
I can't figure this out, I am still getting 7 attack power tanks with tan general strategy.

It shows as 8 in the units menu at the top in game (and it shows I am using tan gen in game)
It shows as 8 in the cities when I go to buy them
BUT it shows as 7 when I actually build the units and then click or hover on them in game, so when I attack in game they have 7 not 8

Ive tried logging in and out and re-selecting tank general strategy to be sure its on
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04.12.2010 - 18:18
 Amok (Admin)
Scris de Guest14502, 04.12.2010 at 18:03

I can't figure this out, I am still getting 7 attack power tanks with tan general strategy.

It shows as 8 in the units menu at the top in game (and it shows I am using tan gen in game)
It shows as 8 in the cities when I go to buy them
BUT it shows as 7 when I actually build the units and then click or hover on them in game, so when I attack in game they have 7 not 8

Ive tried logging in and out and re-selecting tank general strategy to be sure its on

The information that you see in that tooltip is incorrect. It always shows the default values for units. Problem is, it is very difficult to show the actual values in there, because only the server knows these values for each player. So, for example, we can easily show the actual values for the current player in there, but then it would still be incorrect for other player units.
In other words, don't worry, your tanks still have 8 attack with tank general, just don't trust the tooltip, for now
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04.12.2010 - 20:06
Scris de Amok, 04.12.2010 at 18:18

Scris de Guest14502, 04.12.2010 at 18:03

I can't figure this out, I am still getting 7 attack power tanks with tan general strategy.

It shows as 8 in the units menu at the top in game (and it shows I am using tan gen in game)
It shows as 8 in the cities when I go to buy them
BUT it shows as 7 when I actually build the units and then click or hover on them in game, so when I attack in game they have 7 not 8

Ive tried logging in and out and re-selecting tank general strategy to be sure its on

The information that you see in that tooltip is incorrect. It always shows the default values for units. Problem is, it is very difficult to show the actual values in there, because only the server knows these values for each player. So, for example, we can easily show the actual values for the current player in there, but then it would still be incorrect for other player units.
In other words, don't worry, your tanks still have 8 attack with tank general, just don't trust the tooltip, for now


Phew..thanks Amok
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06.12.2010 - 06:42


wat?
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07.12.2010 - 12:43
Scris de Promonex, 06.12.2010 at 06:42

wat?


Maybe they were all taking a smoke break?
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07.12.2010 - 16:37
The strange thing is that it only looked like this in Jakarta. Or for this opponent. I haven't really tried taking any other of his cities with tanks.
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08.12.2010 - 23:25
Scris de Amok, 28.11.2010 at 12:05

Scris de Okmera, 28.11.2010 at 12:03

Scris de Ivan, 27.11.2010 at 17:31

Scris de Guest14502, 27.11.2010 at 17:09

Found a bug. Ally and I attacked a coastal city together, with the ocean to the right of the city. We won but since I capture the city, his land units (tanks) got put outside the city to the right. Unfortunately for him, this happened to be in the middle of the ocean, and they were stuck there/couldnt move. Maybe you implement a check for land units to make sure they relocate on dry land when this happens...

Yes, we were afraid this might happen. Unfortunately, there was no way to check for water/land on the service. In the new version it is possible and we'll see if we can fix this problem.

Maybe it is possible to output those surviving units in the same direction they came in?

That's how it's done in the new version. Hopefully, this will be enough for a while.

Apparently it's not.

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09.12.2010 - 02:48
 Ivan (Admin)
Scris de Promonex, 08.12.2010 at 23:25

Apparently it's not.



We addressed it in the upcoming release. These things should be tip-top now
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09.12.2010 - 07:04
 yujy
I don't know if its a bug or a new feature of the latest patch.
In my last game i made some defense lines around my capital (2-3 rounds before the enemy attacked). Then i got attacked over those defense lines. Is this a feature of 0.93 version? or a bug?

Edit: Apparently it still works, don't know what happened last time.
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09.12.2010 - 09:50
 Ivan (Admin)
Scris de yujy, 09.12.2010 at 07:04

I don't know if its a bug or a new feature of the latest patch.
In my last game i made some defense lines around my capital (2-3 rounds before the enemy attacked). Then i got attacked over those defense lines. Is this a feature of 0.93 version? or a bug?

Edit: Apparently it still works, don't know what happened last time.

The enemy probably just went around your lines. However, in the Combat phase all movements are shown as direct paths A->B.
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10.12.2010 - 10:09
58 of my units (almost all tanks) just attacked 53 of his tanks in the open field.

My entire stack died and caused no casualties. While this is possible through the laws of probability, the chance is highter that this is a bug.
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10.12.2010 - 11:47
 Ivan (Admin)
Scris de TP_MLD, 10.12.2010 at 10:09

58 of my units (almost all tanks) just attacked 53 of his tanks in the open field.

My entire stack died and caused no casualties. While this is possible through the laws of probability, the chance is highter that this is a bug.

Oh man, this sounds terrible Not to mention statistically close to impossible. Going to investigate.
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10.12.2010 - 12:31
 Amok (Admin)
Scris de TP_MLD, 10.12.2010 at 10:09

58 of my units (almost all tanks) just attacked 53 of his tanks in the open field.

My entire stack died and caused no casualties. While this is possible through the laws of probability, the chance is highter that this is a bug.

Thanks for reporting this! Problem found & should be fixed in the next release.
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10.12.2010 - 13:24
I imagine this is the same bug, but here is it anyway.

----
peveyom heekaht setuh ei iqeht eineta kelah gohk seluxah gohk
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10.12.2010 - 13:38
 Amok (Admin)
Scris de FailureFace, 10.12.2010 at 13:24

I imagine this is the same bug, but here is it anyway.

It looks like the carried troops had sunk together with the transport. I don't see a bug here, if it wasn't anchored or inside a city, of course.
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10.12.2010 - 14:40
I thought it was anchored - I was trying to move the troops across to Oslo, and had to load them all first (As such). I didn't keep a full screen shot, unfortunatly.

Oh well, atleast if it was a bug you recon it is fixed now.
----
peveyom heekaht setuh ei iqeht eineta kelah gohk seluxah gohk
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13.12.2010 - 05:11
Scris de Amok, 10.12.2010 at 12:31

Scris de TP_MLD, 10.12.2010 at 10:09

58 of my units (almost all tanks) just attacked 53 of his tanks in the open field.

My entire stack died and caused no casualties. While this is possible through the laws of probability, the chance is highter that this is a bug.

Thanks for reporting this! Problem found & should be fixed in the next release.


Problem seems not fixed. 20 of my marines attacked a city defended by 8 infantry - no losses to the city, marine stack wiped out.

Edit: following this up from what happened just now: 15 marines vs 6 infantry, only 1 infantry killed. Guerilla Warfare strategy is on. Perhaps there's a miscalculation of marine strength under GW strategy?
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13.12.2010 - 09:19
 Ivan (Admin)
Investigating. Battle balance is being a bitch...
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13.12.2010 - 09:23
Ivan I know you're on it already but I'd like to add that when using guerilla warfare had a huge stack of marines lose badly too - I even have lucky marines upgrade
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13.12.2010 - 15:54
I also have lucky marines.

Just now: 130 of his attacl 150 of mine.... he loses 30 and takes my city.

Not impossible, and I didn't watch the play in detail, but it may match the earlier win/lose streaking of random number generator freeze.
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13.12.2010 - 16:19
 Amok (Admin)
Scris de TP_MLD, 13.12.2010 at 15:54

I also have lucky marines.

Just now: 130 of his attacl 150 of mine.... he loses 30 and takes my city.

Not impossible, and I didn't watch the play in detail, but it may match the earlier win/lose streaking of random number generator freeze.

Just checked that battle, didn't see anything wrong with it.

Your army:
Tanks: 11
Infantry: 92
Militia: 22
Air Transports: 9
Combined defence: 735

His army:
Tanks: 107
Bombers: 27
Militia: 9
Air Transports: 1
Combined attack: 1045
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13.12.2010 - 16:23
 Amok (Admin)
Also, everyone, please use the in-game bug report feature in addition to posting here. It's for us to know the exact time and place the bug occured. When you submit bug report through the game itself, all the needed data is saved and it's much easier to locate it.
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13.12.2010 - 17:15
Scris de Amok, 13.12.2010 at 16:19

Scris de TP_MLD, 13.12.2010 at 15:54

I also have lucky marines.

Just now: 130 of his attacl 150 of mine.... he loses 30 and takes my city.

Not impossible, and I didn't watch the play in detail, but it may match the earlier win/lose streaking of random number generator freeze.

Just checked that battle, didn't see anything wrong with it.

Your army:
Tanks: 11
Infantry: 92
Militia: 22
Air Transports: 9
Combined defence: 735

His army:
Tanks: 107
Bombers: 27
Militia: 9
Air Transports: 1
Combined attack: 1045


Ok, I wasn't sure about this last one anyway... good to know that one was on the upnup. Got a trace on those other ones?
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14.12.2010 - 00:59
 Amok (Admin)
Scris de TP_MLD, 13.12.2010 at 17:15

Ok, I wasn't sure about this last one anyway... good to know that one was on the upnup. Got a trace on those other ones?

Couldn't find the other ones, unfortunately. Try to use the built-in bug report feature also, right after you've discover the bug. Would be much easier then.
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14.12.2010 - 03:09
Will do.
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