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18.06.2016 - 18:03
Yes, maybe seems strange but is the fact.

How a mod could take decision to down SP of the map without play ? to Down directly 100% to 25% ?!
It's ruined interested of gamers to play my map and this mod name is "Meester" came to me in private and annouce my " Now your map is 25%", i never saw him playing my map before. One guy got a ridiculous SP (19) also and the winner player got only 190 SP. Now, many players complained to me after the game, or worst they living after saw they dont got SP properly after a lot of time (turn) and off course you guess, i'm become a target also.
I don't say all mods do it. I trying t understand how is possible to take decision without test. Even Sun Tsu played my map and didn't complain about this.

Here is the HELL example (after almost 2 hours & Turn 25 turn!) with 10-12 players at the beginning:


I compared to another map (Nifty Colonial) that i played today (not my map offcourse) but look the big difference with mine, after only turn 10 for 50min they got already double or more with 2 times less.


It doesn't make sense and im really pissed of, i spent more 100 hours to edited my maps from some months with premium account, and one guy can ruin eveyrhings with non-sense decision or tried before 75% or 50% maximum and see by himself how is going. I think is the real thing to be MODs in atwar: Try and Decide or sent message to the mapmaker. If its just to take decision without try, ALL players can be mod and decide randomly. I'm tired of problem in atwar and im very open minded, people who know me here, they know im aware about everything, but its too much now.

I want just justice and recover a reasonnable SP percentage but never accept 25% from someone probably unpartial with someone else who dont like me & i have my idea about it. Because this player tell me and threatening me as arrogant, he is here for 4 years, everybody will listen him includes mods, i will say this name if need to admins.

By the way, i didnt want talk about it in FORUM, and want resolve it by private BUT the admin SUN TZU convince me to talk about MY PROBLEM here so I DID. I dont like complain in public but i followed this decision for some reasons.

FINISH !
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18.06.2016 - 18:32
Scris de General De Seoul, 18.06.2016 at 18:03



This is perfectly standard with custom maps, the mods apply a sp reducer to bring the sp gained down to the correct level. They have a calculator that works out the average sp gained by players on this map and use that to apply a relevant multiplayer to decreace this to that of the standard world map, used as a benchmark for all other maps. Therefore they know exactly how much sp your map gives out without having to play it, and so can decreace the sp based on more accurate statistics than empirical evidence.

Also this is against the rules:

Citat:
  • Don't post about moderators on forums. Our moderators are humans too, and they do occasionally make mistakes. However players are warned against making thread about moderator actions on forum or in public chat channels. Threads about moderator actions will be instantly locked without warning. If you have an issue with a moderator, PM them privately or another moderator to help sort the issue.


  • Moderators are perfectly within their right to lock this thread right now.
    Therefore I would advise you use pms to discuss this matter in private if you think the reducer is unfair, not complain about it on the forums (which is less likely to let you get what you want).
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    18.06.2016 - 18:33
     JF.
    Man thats t26 with 190sp that needs an 150%sp boost.
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    18.06.2016 - 18:35
    Scris de JF., 18.06.2016 at 18:33

    Man thats t26 with 190sp that needs an 150%sp boost.


    Thank you
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    18.06.2016 - 18:36
    Scris de EndsOfInvention, 18.06.2016 at 18:32

    Scris de General De Seoul, 18.06.2016 at 18:03



    This is perfectly standard with custom maps, the mods apply a sp reducer to bring the sp gained down to the correct level. They have a calculator that works out the average sp gained by players on this map and use that to apply a relevant multiplayer to decreace this to that of the standard world map, used as a benchmark for all other maps. Therefore they know exactly how much sp your map gives out without having to play it, and so can decreace the sp based on more accurate statistics than empirical evidence.

    Also this is against the rules:

    Citat:
  • Don't post about moderators on forums. Our moderators are humans too, and they do occasionally make mistakes. However players are warned against making thread about moderator actions on forum or in public chat channels. Threads about moderator actions will be instantly locked without warning. If you have an issue with a moderator, PM them privately or another moderator to help sort the issue.


  • Therefore I would advise you use pms to discuss this matter in private, and it is perfectly reasonable for moderators to lock this thread right now.


    I talking about the fact.
    THE ADMIN SUN TZU TOLD ME TO WRITE MY PROBLEM HERE so I DID, at the beginning i didnt want post something and talk only to him, but he convince me to do it even if i don't like it. by the way, if you support to play 2 hours and turn 30, and got 190 as the WINNER, i think you will understand me more, because players after complain to me also , they spent a lot of time to almost nothing SP.
    What else EndsOfInvention ?
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    18.06.2016 - 18:40
    Map being re-checked; definiely requires some SP nerf.
    For the time it will be set to 75%.
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    18.06.2016 - 18:57
    Scris de General De Seoul, 18.06.2016 at 18:36

    I talking about the fact.

    A statement which makes no grammatical sense.

    Scris de General De Seoul, 18.06.2016 at 18:36

    THE ADMIN SUN TZU TOLD ME TO WRITE MY PROBLEM HERE so I DID,

    Fair enough, but the way you presented this (as very agressive and accusatory) was presumably not what he had in mind. More reasonably you could have presented your evidence and questioned the action, but please don't use this thread as a way to attack moderators or make out like you were unfairly picked on, as most mapmakers have their maps' sp reduced for the same reasons. Also, please don't write everything in CAPS.

    Scris de General De Seoul, 18.06.2016 at 18:36

    if you support to play 2 hours and turn 30, and got 190 as the WINNER, i think you will understand me more, because players after complain to me also , they spent a lot of time to almost nothing SP.

    The sp reducer was applied precisely to reduce the amount of sp people gain, so this makes no sense. Ofc people would complain if they used your map to gain loads and loads of sp before it was reduced.

    Scris de General De Seoul, 18.06.2016 at 18:36

    What else EndsOfInvention ?

    I don't usually care about these sort of things but I do in this case because of the way you presented yourself as being "threatened" when you were simply told that your map had had it's sp reduced. Why should a mod be unimpartial, after all they will never care about your map either way. A map should be popular based on it's merits and not on the fact that it allows sp to be gained easily, and this is exactly the thing that is being achieved by appying the multiplier. By all means promote it and host games on it, but you have to accept that a good proportion of the people who were playing this were doing so only because they could gain sp easier than other maps. You never even tried to address my point about the fact that the moderators have a calculator to work this out by themselves, and are simply saying that moderators are bad because they have done their job.
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    18.06.2016 - 19:46
    Scris de JF., 18.06.2016 at 18:33

    Man thats t26 with 190sp that needs an 150%sp boost.

    Thats because in RPs they dont atack eachother how do they expect to get SP lol
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    18.06.2016 - 19:49
    Scris de Ghostface, 18.06.2016 at 19:46

    Scris de JF., 18.06.2016 at 18:33

    Man thats t26 with 190sp that needs an 150%sp boost.

    Thats because in RPs they dont atack eachother how do they expect to get SP lol


    As you see in picture, its end of game, we was 10 and u suppose nobody attack each others. Well, i'm done, seems uselss to continue to talk with closed mind, 100 to 25 i never see it before, i saw often 75 or 50% but rarely even for popular map as nifty with a lot SP reduced to 25%.
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    18.06.2016 - 19:54
    Scris de Columna Durruti, 18.06.2016 at 18:40

    Map being re-checked; definiely requires some SP nerf.
    For the time it will be set to 75%.


    Thank you
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    18.06.2016 - 20:07
     JF.
    Scris de Ghostface, 18.06.2016 at 19:46

    Scris de JF., 18.06.2016 at 18:33

    Man thats t26 with 190sp that needs an 150%sp boost.

    Thats because in RPs they dont atack eachother how do they expect to get SP lol


    oh is that rp, deduction -50%sp
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    18.06.2016 - 21:59
    I like how you immediately called me out for something I did not do. I merely mentioned your map had 25% SP after I say you advertising the crap out of it. I was not the moderator who took the decision to reduce the maps SP.

    However now that I look at it your map has an average SP per player of 495, while default map(the one used as a comparison for setting SP multiplier) has an average SP per player of 304. Like I've said countless times before if the map only gives 100-120% more than the default map we do not take action however your map give 162% the default maps SP.

    I'd say 25% SP multiplier is rather harsh and have further lowered your maps SP multiplier to 50%.
    I also want to state moderators do not need to "play" your map to know if an multiplier is needed, we have statistics for that. Looking at your map I wouldn't be surprised it produces so much, the reinforcement density is so high allowing player to build massive stacks.
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    19.06.2016 - 03:55
    Scris de Meester, 18.06.2016 at 21:59

    I like how you immediately called me out for something I did not do. I merely mentioned your map had 25% SP after I say you advertising the crap out of it. I was not the moderator who took the decision to reduce the maps SP.

    However now that I look at it your map has an average SP per player of 495, while default map(the one used as a comparison for setting SP multiplier) has an average SP per player of 304. Like I've said countless times before if the map only gives 100-120% more than the default map we do not take action however your map give 162% the default maps SP.

    I'd say 25% SP multiplier is rather harsh and have further lowered your maps SP multiplier to 50%.
    I also want to state moderators do not need to "play" your map to know if an multiplier is needed, we have statistics for that. Looking at your map I wouldn't be surprised it produces so much, the reinforcement density is so high allowing player to build massive stacks.


    Meester i'm sorry if it's not you, but i would like when you told me that more explain, i said nothing when you came to me to announce it, so i thought that it was you whho took this decision because i have absolutely no idea about who made it, but im sure about name of player threatening me. I will like also (or lean) to dont have Map with not crazy SP, i played many maps, tried a lot, and i'm surprised just mine decided to reduce directly to 25%. And I know, it's someone asked it to do it to my map. there is a lot of maps more crazy than mine about SP farm, When i saw the profile of this player who surely complained to Mod, you can see the guy playing games and got HIGHT SP from different maps, and just he jsut played my map 1 time. I'm curious why always these map have 100% and mine directly to down 25%. I'm convince it's personal attack.

    Here you can see my last 5 games,, and the last been with 25%, others with 100%.
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    19.06.2016 - 09:25
    Why the amount of sp gained from a map matter at all I don't get.
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    19.06.2016 - 10:15
    Scris de minusSeven, 19.06.2016 at 09:25

    Why the amount of sp gained from a map matter at all I don't get.

    People want to level up ofc. And if your wondering why levels matter, then it's because you get judged off of your level! People dont want to play a game for 2 hours and have nothing to show for.
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    19.06.2016 - 10:34
    Scris de xXLord420KillXx, 19.06.2016 at 10:15

    Scris de minusSeven, 19.06.2016 at 09:25

    Why the amount of sp gained from a map matter at all I don't get.

    People want to level up ofc. And if your wondering why levels matter, then it's because you get judged off of your level! People dont want to play a game for 2 hours and have nothing to show for.

    Then play something that deserves sp, don't sit in an rp ally the map talk in chat and gang bang players one at a time.
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    19.06.2016 - 12:10
    I will like to get myself into this discussion as i have played this map myself.

    Scris de Ghostface, 18.06.2016 at 19:46

    Thats because in RPs they dont atack eachother how do they expect to get SP lol



    This is not your average RP, here you actually fight other people and the RP rules here are added TO PREVENT ALLIANCES. Please refrain from insulting a map that you haven't played

    Scris de Ghostface, 18.06.2016 at 19:47

    I think the 25% nerf was fair ive seen the map but didnt try to play it because the moment i open it just makes my computer almost freeze and massive lag


    How would you know if the nerf was fair if you haven't played the map?

    Scris de Ghostface, 18.06.2016 at 19:53

    give me the statistics at the end of the game of how many units died , how many countries were captured and all that so you have proof , we cant decide only from the
    image you have shown , by your logic if i play world game 100 turns doing nothing just sitting there i should get what 2k sp ? that doesnt work like that


    Mods should prove that his map is a SP Farm, not the other way around. I would love to see the formula they use to determine which maps deserve SP and which ones don't.


    Scris de Ghostface, 18.06.2016 at 19:54

    there are RPs like yours with 13% that should actually be 0% so your not the only one infact your is better at 25%


    This is not your average roleplay, in this particular map you actually have to fight over land.

    Scris de Meester, 18.06.2016 at 21:59

    I like how you immediately called me out for something I did not do. I merely mentioned your map had 25% SP after I say you advertising the crap out of it. I was not the moderator who took the decision to reduce the maps SP.

    However now that I look at it your map has an average SP per player of 495, while default map(the one used as a comparison for setting SP multiplier) has an average SP per player of 304. Like I've said countless times before if the map only gives 100-120% more than the default map we do not take action however your map give 162% the default maps SP.

    I'd say 25% SP multiplier is rather harsh and have further lowered your maps SP multiplier to 50%.
    I also want to state moderators do not need to "play" your map to know if an multiplier is needed, we have statistics for that. Looking at your map I wouldn't be surprised it produces so much, the reinforcement density is so high allowing player to build massive stacks.


    The reason this map has more SP than the default map is because now on days the default map has less pvp than this RP map where everybody is located in Europe++
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    19.06.2016 - 12:17
    Here is the result of me playing a 20 player round and killing everybody but 3 players:



    i could probably get more SP sitting on ww1 spamming infantry units and stacking some trenches.
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    19.06.2016 - 12:55
    Scris de Tundy, 19.06.2016 at 12:10

    The reason this map has more SP than the default map is because now on days the default map has less pvp than this RP map where everybody is located in Europe++


    That's actually an interesting point. I didn't think of all the games on eu+ counting towards the statistic for the world map, so I guess we could expect world map to give out disproportionately small amounts of SP because of this.
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    19.06.2016 - 13:22
    Scris de Meester, 18.06.2016 at 21:59

    average SP per player


    Do you guys also include the turn duration in the calcs?

    Endsieg for example, drops between 2k-6k SP in 30 turns (assuming your team die and you killed everybody else), but the dimension of the map are so big that you require 6 minutes per turn. At turn 30 you've already played for three hours but mods reduced the SP earned to 50% of the map...
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    19.06.2016 - 13:57
     Htin
    It's a waste of time playing role-player map with lower sp multiplier, even when u make 1000 troop and manage them. using them in game. is a waste of time. why play with 1,000 unit when u can play with 100 unit and make as much sp as a game with player with 1,000 troop. sp multiplier makes high rein game a waste of time.
    This only concern game w/o a scenario, since no event would be present. it a waste of time to play a non-scenario rp like fappino's rp.
    wasting your time make shit-load of troop to just getting 25% sp, when u can play a map with lower rein with a normal sp multiplier.
    Usually we see Role-Play map with like 20 player full in game, and there are like two of them. Not many player nowady with the sp multiplier.
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    19.06.2016 - 14:59
    Scris de General De Seoul, 18.06.2016 at 18:03


    It's ruined interested of gamers to play my map. Now, many players complained to me after the game, or worst they living after saw they dont got SP properly.








    If they only play your map for the SP then they don't care about your map, but merely the SP it gives.

    I agree with this 25% multiplier.
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    19.06.2016 - 15:19
    Scris de Al Fappino, 19.06.2016 at 14:59

    If they only play your map for the SP then they don't care about your map, but merely the SP it gives.
    I agree with this 25% multiplier.


    Then maybe we should give 0% SP to all non-approved custom maps.
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    19.06.2016 - 15:35
    Scris de Tundy, 19.06.2016 at 15:19

    Scris de Al Fappino, 19.06.2016 at 14:59

    If they only play your map for the SP then they don't care about your map, but merely the SP it gives.
    I agree with this 25% multiplier.


    Then maybe we should give 0% SP to all non-approved custom maps.


    No because as soon as you do that, you're disrupting the player's experience of the game. RP's still have low sp and people still play it (EoW), perhaps it's because they like that game experience, so why ruin it?
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    19.06.2016 - 16:14
    Scris de Al Fappino, 19.06.2016 at 14:59

    Scris de General De Seoul, 18.06.2016 at 18:03


    It's ruined interested of gamers to play my map. Now, many players complained to me after the game, or worst they living after saw they dont got SP properly.








    If they only play your map for the SP then they don't care about your map, but merely the SP it gives.

    I agree with this 25% multiplier.


    LoL all words from you, i will never heard. I won't talk with negative person like you, you are very famous for it.
    I remember you came in my maps as spectator and boring players with insult to the map. You are lucky i didnt mention it before to admin about your behavior, you are as Adog, you dont like see others mapmakers in atwar and think you are the only one can make map.
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    19.06.2016 - 16:39
    Scris de General De Seoul, 19.06.2016 at 16:14


    LoL all words from you, i will never heard. I won't talk with negative person like you, you are very famous for it.
    I remember you came in my maps as spectator and boring players with insult to the map. You are lucky i didnt mention it before to admin about your behavior, you are as Adog, you dont like see others mapmakers in atwar and think you are the only one can make map.



    Whoah "big guy" calm down and stop being butthurt about your map's SP Multiplier. Also, I never even joined your map so I don't know what' with you but please do provide proof bud. Don't go butthurt just because mods took action on your map, which was needed and due to that it died out.


    Not replying to anymore comment if it contains ad hominem against me.


    Cheers.
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    19.06.2016 - 16:54
    People threatening you because the sp got lowered? Are you kidding me? Those are some nice friends you got there, you might want to take good care of them before they try to stab you during your nap

    Idk how much fighting there has been so I can't have an opinion about any specific game you show. As ghost-face mentioned, we'd need the statistics of the game.
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    19.06.2016 - 16:55
    Scris de clovis1122, 19.06.2016 at 13:22

    Scris de Meester, 18.06.2016 at 21:59

    average SP per player


    Do you guys also include the turn duration in the calcs?

    Endsieg for example, drops between 2k-6k SP in 30 turns (assuming your team die and you killed everybody else), but the dimension of the map are so big that you require 6 minutes per turn. At turn 30 you've already played for three hours but mods reduced the SP earned to 50% of the map...

    bs I can play Endsieg with normal 5 mins just fine even with 4 mins actually
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    19.06.2016 - 18:38
    Scris de General De Seoul, 18.06.2016 at 18:03





    dude, popcorn time is the shit
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    19.06.2016 - 19:04
    Scris de Sultan of Swing, 19.06.2016 at 18:38

    dude, popcorn time is the shit

    Perfect contribution to the thread
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