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Tbh I dont see why you'd need anymore money in a 50k game anyway lol...even if they did send another 50k, I'd doubt they'd be able to utilise it properly
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The funny thing about this is by the time you realize that this is completely pointless, it's too late to stop reading.
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Tbh I dont see why you'd need anymore money in a 50k game anyway lol...even if they did send another 50k, I'd doubt they'd be able to utilise it properly
Sentry spam
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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There should be a 10% send limit on cash (from the starting amount).
So in:
3K Max Send Cash per turn = 300
5K = 500
10K = 1000
15K = 1500
25K = 2500
50K = 5000
So it would take 10 turns to send the full amount in a 50K to a player, which is more than enough time to expand and find allies.
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Thats a terrible idea for team games
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Thats a terrible idea for team games
Explain (if you were referring to my idea). In what EU+ game do you have to send more than 1K to another player each turn. You can split it up in 2 turns if you have a massive influx of cash - if you do than you could just build better units like tanks so I don't see how a 1K limit per turn (in 10K games) to an individual player is a bad thing.
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Thats a terrible idea for team games
Explain (if you were referring to my idea). In what EU+ game do you have to send more than 1K to another player each turn. You can split it up in 2 turns if you have a massive influx of cash - if you do than you could just build better units like tanks so I don't see how a 1K limit per turn (in 10K games) to an individual player is a bad thing.
You can easily send more than that and it's needed quickly for maximum effect, imp tanks can easily eat through 2k for example
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Thats a terrible idea for team games
Explain (if you were referring to my idea). In what EU+ game do you have to send more than 1K to another player each turn. You can split it up in 2 turns if you have a massive influx of cash - if you do than you could just build better units like tanks so I don't see how a 1K limit per turn (in 10K games) to an individual player is a bad thing.
I think it's a good idea, but maybe make it to take the 10% off the player's current income and not the starting funds.
You could start in a Whole World 3k game and grow big... then sending just 300 a turn would'be bad.
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Limit max amount that can be transfered per turn to 10% of starting funds or 10% of current turn income (using the amount of both that is larger).
No limit in team games.
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Limit max amount that can be transfered per turn to 10% of starting funds or 10% of current turn income (using the amount of both that is larger).
No limit in team games.
10% OF 10K IS 1K
I PICK POLAND, I SEND T3 2K.
AND INCOME IS VERY OFTEN <-500
NO SUPPORT
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No such thing as a good girl, you are just not the right guy.
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Limit max amount that can be transfered per turn to 10% of starting funds or 10% of current turn income (using the amount of both that is larger).
No limit in team games.
10% OF 10K IS 1K
I PICK POLAND, I SEND T3 2K.
AND INCOME IS VERY OFTEN <-500
NO SUPPORT
Why would you send 2k in T3? Will you have turn income of 20k in T3?
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Scris de Guest, 30.04.2016 at 06:37
What's funny is reading about the biggest troll in the game who has issues beating anyone who is decent and when he loses(50% abandon rate) he cries "cheat cheat cheat" is just LOL
Try to join non 50k games and your specialty, late join unit spam then abandon, then rejoin and spam and abandon, then rejoin and spam and abandon or resource dump all in the same game till you ruin it, also answering the question of how in the world someone could actually get a 50% abandon rate. I laugh at your complaints troll, everyone reading this should ban you from their games as I just posted your play style up.
Given your play style, I do not think it is fair to limit resource donations to peaced/allied people. Sometimes it is the only way to stop a troll like you who repeatedly late joins spams then rejoins and spams.
Says annother World 50k fag. Please, stop being a hypocrite.
Guess you missed the point of my post. The clown making the topic under current discussion is the biggest troll in the game. He is looking to attempt to alter the rules so he is better able to troll people, nothing more. Mass donations by allies stops his trolling in its tracks as well as others who enter to spam units to ruin games that have already started.
Also brings up another point, forum etiquette, vulargity is not a good thing, I think the moderators should address this. Most forums in many if not all online games have "forum etiquette" standards, if you curse or insult people you generally lose the right to post in the forums.
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Scris de Pytheas, 03.05.2016 at 04:53
Poland in competitive matches can send up to 3-5k in comp games to for example pd turk
Right. Sure.
But you are missing the point of the discussion.
It is about limiting max cash transfer per turn and the proposal made is:
10% of starting funds per turn or 10% of turn income (picking the figure that is higher).
If you want to send 2k as Poland in turn 3 (Black Swan's argument), then it means that it is either a 25k or 50k game or that you have a turn income of +20k (which is absolutely impossible in T3).
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Scris de Pytheas, 03.05.2016 at 04:53
Poland in competitive matches can send up to 3-5k in comp games to for example pd turk
Right. Sure.
But you are missing the point of the discussion.
It is about limiting max cash transfer per turn and the proposal made is:
10% of starting funds per turn or 10% of turn income (picking the figure that is higher).
If you want to send 2k as Poland in turn 3 (Black Swan's argument), then it means that it is either a 25k or 50k game or that you have a turn income of +20k (which is absolutely impossible in T3).
Or it means that is competitive team game.
Have you ever played those ?
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No such thing as a good girl, you are just not the right guy.
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Or it means that is competitive team game.
Have you ever played those ?
Limit max amount that can be transfered per turn to 10% of starting funds or 10% of current turn income (using the amount of both that is larger).
No limit in team games.
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Scris de Pytheas, 03.05.2016 at 09:07
Thats my point. Sending 5k in a 10k comp game would take up to 5 turns, wich is ridiculess
Edit:
And if you dont want to enable this limitation for team games, i once played a game in wich my mate picked uk and i picked egypt. He sent me like 2k per turn
Edit2: disable the setting in team games and allow 20% the starting funds+income and im all for it
What if my income is negativeul ?
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No such thing as a good girl, you are just not the right guy.
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