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Based on all your games whether they are 1v1 or 3v3, what percentage have you actually gotten rushed turn 3 or 4.
It's surely come to my attention that "slowrolling" has taken a bigger part of the competitive scene than "rushing", and I might even use these polls to decide whether or not I want to rush in my next duel or cw. Maybe you might think so too.
Thanks
-PM
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If someone rushed ukr as turk for the next 10 duels with different players, i think there will be more wins than loses.
i just don't think it's a fun way to win a game though.
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Gotta specify more....
Barely on T3 or 4, but I always ends up losing to a Rush before T9-T13. It seems like my gameplay makes everybody unleash the rusher inside of them, some people even enjoy rushing me (cough cough, Heat Check cough cough).
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Rushing vs ukr t3-4 is not too common, unless he is a strat the needs/can be rushed. (ie. DS, GW, Blitz, Ra etc.). Turks often rush when ukraine has sacrificed many units on him the turn before or ukraine is too far spread out. One example of me successfully rushing ukr t4 was against DS ukraine after he sent 10 helis and lots of militia to take hungary (i had 20 units in it). He won by 2 but i knew since he went for rs, volga, georgia, and hard hungary, he would not be able to get near enough back to kiev for a 60 unit rush. I voted for 10-30% because i feel rushing kiev is not too common because it wont succeed against most ukraines that play safe, and is only done when ukraines are playing very risky or get unlucky.
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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Because I often play DS I get rushed a lot. I can defend it most of the time unless it's like an 80 unit rush. However to defend big rushes I have to set up for them, and if I set up my slowroll game t1-3 then I'll be absolutely killing the opponent everywhere but without a Kiev :/
10-30% sounds right
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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I used to find that the majority of players would do this in both duels and teamgames. If this has changed and more ppl are learning how to slowroll then good. The best way to play turk is to slowroll. Ofc theres a time for rushing too.
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Ask steve aoki
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some people even enjoy rushing me (cough cough, Heat Check cough cough).
I think this was like a t14 rush, was quite enjoyable
Anyways, personally I'd say 30-49%, for some reason I get rushed alot when I Ukr (cough cough, Clovis cough cough )
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Gotta specify more....
Barely on T3 or 4, but I always ends up losing to a Rush before T9-T13. It seems like my gameplay makes everybody unleash the rusher inside of them, some people even enjoy rushing me (cough cough, Heat Check cough cough).
you overexpand ===> rush
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rushing early is not that bad though, PD can still get like 110-115 consistently into kiev and most people simply arent ready for that nowadays
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rushing early is not that bad though, PD can still get like 110-115 consistently into kiev and most people simply arent ready for that nowadays
Yes i know pd turk can do this, but pd turk is very easy to spot. 110 units means he will be emptying all his cities and just walling them, most likely stacking istanbul t2. if u see this pd turk in a 3v3 you should set yourself up to get 70 units back. If u see he did in fact empty cities and stack istan and moldova, then you get as much back as possible ( obviously )... if say you are sm then if you feel especially threatened or like you couldnt get enough back, you can always bomber stack as well..... also a little tip for anyone who sees pd turk, just send 1 inf to all his cities ( serbia, bulg, rom etc) and i guarantee u will tb or latemove stuff and fuck up his t3 rush if he does in fact go for that. Tirp i dont think the argument that people dont always know how to get 70-80 units back is enough to validate it as being good. looking at it objectively, against a safe ukr using sm, pd, gc, LB etc they WILL be able to get enough units back and your rush will most likely be not successful.
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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I used to find that the majority of players would do this in both duels and teamgames. If this has changed and more ppl are learning how to slowroll then good. The best way to play turk is to slowroll. Ofc theres a time for rushing too.
Let's say you play as turkey and know for a fact that 100% of the time your enemy doesn't think you're going to rush, don't you think it would be a good idea to rush?
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0% i always force turk to slowroll, make walls block paths and turnblock stacks is key
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Let's say you play as turkey and know for a fact that 100% of the time your enemy doesn't think you're going to rush, don't you think it would be a good idea to rush?
why do you think i used to encourage my rep as a slowroller...
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I used to find that the majority of players would do this in both duels and teamgames. If this has changed and more ppl are learning how to slowroll then good. The best way to play turk is to slowroll. Ofc theres a time for rushing too.
Let's say you play as turkey and know for a fact that 100% of the time your enemy doesn't think you're going to rush, don't you think it would be a good idea to rush?
They thing is, the more you disguise your rush the less you will be able to get in.....more you get in the more obvious the rush was, so really ukraine should be looking to read turkey very closely and if he loses his cap he either took too big of risks or didnt read turk correcly.
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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of course its a gamble, but its an underrated one. if ukraine loses a lot of units early on against some west, if he is anything but SM or PD or if he is just overexpands and doesnt realize you can rush him, you can win. additionally, 70 units can be too little, for example if ukraine has 5 AT's 40 mil and 25 inf, 115 units consisting of 45 inf and 60 mil can beat that. i'd say a proper not tbable rush as turkey has about a 60-70% success rate
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Fags like to rush these times, mostly me cause i dont like capstacking........
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About the PD Turk rush:
getting 110-115 units consistently is pretty difficult, and requires a lot of micromanagement, and without the ctrl trick (RIP SL) it makes it all the more difficult. Besides, wall varna=gg, sea wall=gg, big wall kiev=gg, make a horizontal wall north of odessa=gg, TB varna or istan or thessaloniki=gg, etc etc.
Moral of the story: yes while getting 110-115 units consistently into Kiev (this also depends on rolls) t3 is possible, it's just not going to happen.
Although, PD rushes are useful, especially against GW. Maybe that's why you get rushed as Ukr Clovis. I mean, I rushed you as IMP in a CW and got Kiev and defended. Imagine what PD would do hue.
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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Alright we get it guys
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Mfw the newera rushfags talk about 'slowrolling'
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